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Ghost Pulse

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Ghost Pulse 2
Ghost Pulse 3

GP works in combination with Power Auras, while power auras is displaying my short cooldowns, Ghostpulse is set to display the long cooldowns, abilities with over a minute cooldown. When the abilities come off cooldown they flash.

When making this video there were to available options for GhostPulse. GP2 and GP3. With GP2 being a bit old and giving some errors, and with GP3 being too new and in beta 13. Thus, since they virtually work around the same principle, just with a modified interface, I’m gonna present both of them.

I will start with GP 2. Type /gp to bring up the configuring interface. Uncheck “locked” to see where your cooldowns are to be displayed. You will notice you are working with frames. Or boxes if you will. Each individual box can be configured to display a certain type of action.. Let’s say I want to see a flash when my bladestorm is ready. I have a new frame, called cooldowns, it’s this one here, in this new frame I have checked -> Player Spell Cooldowns.

Next I’ll add Bladestorm on the white list. Bladestorm will now display here when it’s cooldown finishes. For every ability that I wish displayed, I have to type it in the whitelist. If I wish that a skill not be displayed I can remove it from the whitelist or add it to the blacklist.

You can modify the size and position of the frame, you can choose to see text on it. (the text is going to be the name of the skill) . Hold time means how long the flash is going to last, fade in and fade out are the times for it to appear and disappear.

You can check multiple options and add multiple skills on the whitelist for the same frame, they will simply display in the same way on the same spot. However you might wish to a new frame, and see some skills display in a different way, perhaps in some other location on your screen. Let’s say for example you are an unholy dk and you want to add your pet stun, gnaw, to show up in another frame. Go to frames, type the name. Enter, place it around, modify it , set Pet Spell Cooldowns, and add “Gnaw”.

If you wish use GP as a spell alerter, select Enemy Spell Casts (focus). Add up the name of the spells that you would like to be notified of on the whitelist.

Now let’s check out the configuring interface for GP3. GP3 works on the same principles. Once again check locked to change the position. Mouse scrolling over them will change their size. Shift+ mouse scroll will change the size of the text. Now, if you wish to add up bladestorm, go to the Cool downs Frame and add , on the whitelist Bladestorm. You will notice I have player spell cooldowns checked. Anything else that I check here will show up in the same box.

If you wish to modify the way your cooldowns show select from the left side player spell cooldowns and uncheck, for example, out of combat. In a soon to come version of GP3 you will also have a fade scale here and an option to set the duration of the flash. Notice also the pre-warning option, this is a new option for GP3, and you might find it useful for skills that need to be used the second they are ready.

When it comes to displaying short duration skills power auras is fairly good. If you checked the power auras video you know what that addon is all about.

With power auras the process of action is like this:
Skill comes of cooldown
Skill is displayed
Player sees the skill
Player presses the button.
The skill gets used.

However with the GP and the pre warning method the process is:
Player sees the pre-warning
Player starts spamming the skill
Player uses the skill the second it comes of cooldown.

So that means that when using GP you get an improvement in reaction time.

Unfortunately with GP you can’t get that confirmation of the mini picture disappearing after you used the skill. In pvp when you are stunned or slowed that extra confirmation helps. It is up to you to decide which addon you will use for each skill. I would suggest keeping ghost pulse for pve while using power auras for reactive abilities and for pvp

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